Sony offered 1.5 million PlayStation 5 consoles throughout This autumn. That is a fairly notable year-on-year decline compared with the two.8 million console sales it amassed this time final 12 months.
As famous in Sony’s earnings report for the fiscal 12 months ended March 31, 2026 (FY25), PlayStation 5 hardware sales totalled 16 million models worldwide. By comparability, the current-generation console offered 18.5 million models throughout FY24.
The downturn comes after Sony raised the price of PlayStation 5 hardware in the USA in August 2025. Extra price will increase have since been introduced within the U.S, Europe, Japan, and Southeast Asia.
Weighing in on the console’s wider efficiency, Sony stated cumulative PS5 unit sales exceeded 93 million models as of the top of March. “This expanded put in base contributed to secure income from software program and community providers,” added the corporate.
Your entire PlayStation platform boasted 125 million month-to-month lively customers (MAUs) throughout This autumn, FY25—peaking at 133 million MAUs in Q3.
Sony plans to base FY26 hardware forecasts on the quantity of reminiscence it could possibly procure at “cheap costs” amid an ongoing element scarcity pushed by widespread funding in AI information facilities. Even so, the corporate stated it expects hardware profitability to be “primarily the identical as FY25.”
In a hearth chat with Sony Interactive Leisure (SIE) president and CEO, Hideaki Nishino, and studio enterprise group CEO Herman Hurst, the PlayStation 5 was described as the corporate’s most worthwhile hardware era up to now with over $136 billion in cumulative sales.
Throughout that presentation, Sony stated it should proceed working with “monetary self-discipline to drive working leverage whereas investing in IP, operations, publishing and expertise.”
The Japanese firm added that it’s now proactively using synthetic intelligence (AI) expertise to “drive efficiencies and improve participant & creator experiences, and experimentation of potential functions.” Extra on that on this supplemental earnings presentation (beginning on web page 29).
These remarks come simply months after Sony shuttered inside studios Bluepoint Video games and Darkish Outlaw Video games.
Throughout your entire fiscal 12 months, Sony’s Video games & Community Companies (G&NS) division—which homes its online game enterprise—delivered flat year-on-year sales of 4 trillion 685.7 billion yen. Working revenue elevated 12 p.c year-on-year to 463.3 billion yen and reached a report excessive for the section.
Wanting forward, Sony is forecasting sales of 4 trillion 420 billion yen and working revenue of 600 billion yen inside its G&NS division.

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