On this A.I. Limit information, I’m going to clarify the overall method to constructing your character when utilizing the Dual Swords weapon sort as your essential weapon.
Dual Swords in A.I. Limit provide the best assault pace with fast and nimble slashes. They’re the most effective weapon selection in case you desire an offensive and flashy playstyle.
When you selected the Blader Swords as your beginning weapon, don’t fear—they’re stable for the early portion of the sport. You’ll be capable to receive higher twin swords when you attain the mid-game. Because of the weapon improve and scaling programs, not one of the weapons grow to be out of date so long as you proceed upgrading them with the supplies you discover all through your journey.
Attribute Distribution
Let’s begin with attribute level allocation. Dual Swords primarily scale with the Method attribute in A.I. Limit. Whereas the quantity of scaling can differ barely between swords, specializing in Method would be the most effective approach to enhance your injury output.
For different attributes, I’ve discovered that 15 factors in Vitality by degree 50, and 20 by degree 100, is ample. Though Sync Charge achieve will increase with Vitality, the profit isn’t substantial sufficient in comparison with the uncooked injury enhance you get from investing in Energy or Method.
As for Life, the best quantity will range relying on the participant. Usually, 25 factors in Life by degree 50 and 35 by degree 100 is an efficient baseline. When you desire a extra aggressive construct and wish to keep away from getting one-shotted by combo strings, contemplate growing this to 40 and even 50. Extra Life makes the sport extra forgiving, letting you survive extra errors.
You possibly can safely ignore Spirit and Energy when utilizing Dual Swords, as they don’t scale properly with this weapon sort. Solely make investments the minimal required to wield your chosen sword—having 12 Energy and 12 Spirit will permit you to use all Dual Swords within the recreation.
After investing 40 factors in Method, you may contemplate placing factors into Energy, because the scaling with Method begins to fall off past that time.
Weapons
There are a complete of seven Dual Swords within the recreation.
As talked about earlier, the Blader Swords will carry you reliably from early to mid-game. Their weapon talent, Swift Stabs, unleashes a collection of fast stabbing assaults adopted by an upward slash, able to staggering most enemies. This assault has nearly no wind-up and is extraordinarily helpful in opposition to more durable enemies, because it applies fixed strain.


Round mid-game, you’ll encounter a number of different Dual Swords, however I like to recommend switching to the Opossum Sais, which have the best injury per strike amongst all Dual Swords.
The Opossum Sais require 10 Energy, 15 Method, and 11 Spirit to wield, and so they deal each bodily and fireplace injury. Their weapon talent, Execution Flame, staggers enemies and will be carried out comparatively rapidly. It additionally infuses your swords with fireplace, additional growing your elemental injury. Whereas the weapon does scale with Spirit, the scaling isn’t robust sufficient to justify investing factors into the Spirit attribute.


Alternatively, you need to use the Reapers, that are obtained by buying and selling in an elite Necro Nucleus. This weapon is unbelievable for making use of the Piercing standing impact, triggering large burst injury when the impact procs. Its weapon talent, Blood Harvest, extends your assault vary and unleashes a flurry of spinning strikes, quickly constructing the Piercing impact.


When you’d slightly hold the elite Necro Nucleus for elevated crystal achieve, you possibly can go for the Corrupted Blader Swords as a substitute. These operate equally to the Reapers however construct up Piercing injury extra slowly. Their talent, Berserker Slash, delivers a fast collection of slashes in entrance of you that additionally inflict Piercing. Nevertheless, they’ve shorter attain in comparison with the Reapers.


Though you’ll come throughout different Dual Swords throughout your playthrough, I discover the above weapons to be the simplest decisions as you progress via the sport.
Spells
Though A.I. Limit options spells, their performance is proscribed in comparison with different Soulslike video games. They act extra as secondary, complementary talents slightly than being a essential supply of harm. When you can change your outfitted spell at any time through the tools menu, you possibly can solely have one spell outfitted at a time, which will be irritating throughout fight when you need to pause and navigate menus mid-fight, breaking the move of battle.


The spell I discovered most helpful—not only for my Dual Swords playthrough however with any weapon—is Partial Reconstruction. This spell prices 60% of your Sync Charge and is the most costly spell within the recreation, nevertheless it lets you regain well being with out utilizing consumables or Life Drop expenses. Nevertheless, it has an extended solid time than consumables, so correct timing is essential.
Except for Partial Reconstruction, spells aren’t closely relied on when utilizing Dual Swords. The main focus is extra on swift, successive assaults to rapidly get rid of enemies.
Seals
When utilizing the Dual Swords, I discovered that the Commonplace Seal of the Bladers labored rather well throughout my early and mid-game. This seal is nice for a balanced construct as a result of it permits sooner Sync Charge achieve by touchdown assaults when your Sync Charge is under 70%, and will increase your stability when it’s above 70%. This makes it simpler to take care of your Sync Charge and constantly use weapon abilities and spells.
This essential seal has 4 regular seal slots that you need to use to realize passive stat bonuses. Usually, I exploit seals that give me elevated protection for all injury sorts, elevated conversion, elevated Life Factors, and elevated burst injury. These aren’t essential to carry out properly—you possibly can swap them out with any seals you like—however I used this specific mixture to strike a great steadiness between offense and protection in my playthrough.

Within the late recreation, I switched my Predominant Seal to the Seal of the Tree. It is because the seal will increase passive regeneration of your Sync Charge from 50% to 75%, permitting you to make use of extra abilities and spells earlier than needing to recharge by touchdown assaults. It offers extra room for therapeutic and utilizing weapon abilities or offensive spells earlier than switching to common assaults for injury.

I primarily used these seals whereas exploring new areas or once I wished to play comparatively protected. However once I wished to go on the offensive and play tremendous aggressively, the Seal of the Executor was superb to make use of with the Dual Blades, as you possibly can rapidly regain well being with the fast strikes. If you wish to use this seal, it’s beneficial to have at the least 50 factors within the Life attribute to spice up survivability. You too can use Breath of Life and Tide of Life to realize an extra 15% HP, since utilizing this seal reduces all of your defensive values by 50%.
Along with the lowered protection, one other main downside is that the seal solely provides you one Sync Charge degree—though it’s the best. This implies you gained’t be capable to use the Partial Reconstruction spell and must rely totally on consumables or therapeutic via assaults.

The Headwear, Armor and Nucleus
Whereas there are Headwear and Armor items that present various levels of protection, there aren’t any set bonuses or distinctive attributes tied to them. Because of this, it’s greatest to swap in no matter items provide the best protection values as you progress. These things don’t have an effect on or change your playstyle past providing extra safety.

For the Nucleus accent slot, your selection is dependent upon how assured you might be in your talents. Usually, once I wished to take fewer dangers and shield my crystals in a brand new space, I outfitted a Nucleus with the next retention charge—so I might lose fewer crystals upon demise. As soon as I grew to become aware of an space or wished to farm for crystals, I switched to a Nucleus with the next absorption charge, which helps you to achieve extra crystals per enemy.
Spell Body Talents
The primary Spell Body potential you purchase, Counter Area, is—palms down—probably the most helpful. It requires studying enemy timing, however the counter window is forgiving. Even the toughest bosses grow to be manageable when you be taught their patterns. Mastering this may trivialize massive components of the sport, as most enemies enter a weakened state after being countered, opening them up for a deadly strike.

When you’re fighting counter timing or simply studying enemy patterns, Defend is a stable different. It blocks all bodily injury and most elemental injury. Nevertheless, standing results will nonetheless construct up. Additionally, you possibly can’t block perpetually—the protect accumulates power with every hit. As soon as it’s overloaded (indicated by a purple glow), your block turns into ineffective. You will need to discharge it with an Overload Burst assault, which staggers enemies if landed, to renew regular blocking.
The third potential, Piercing Claw, is extra offensive. It applies a Piercing standing impact to you and offers you a short lived Claw buff, permitting all of your assaults to set off power claw strikes that deal piercing injury. The buff drains over time however is replenished by touchdown assaults. This potential pairs excellently with Dual Swords, and particularly properly with the Reapers or Corrupted Blader Swords, enabling fast Piercing Burst procs.

The final potential, Thunder Step, is a dodge transfer that gives extra mobility than commonplace dodges. An ideal dodge creates a mirror picture that explodes after a number of seconds, dealing electrical injury. Nevertheless, it doesn’t stagger enemies or set them up for deadly strikes, making it the least efficient Spell Body potential in most conditions.
To maximise your fight potential, you possibly can activate Piercing Claw earlier than a struggle and hold it going all through, considerably boosting injury. When paired with Counter Area, this combo makes it simple to defeat even the sport’s hardest foes utilizing Dual Swords.
Conclusion
So, this wraps up my information for utilizing the Dual Swords weapon sort in A.I restrict. These weapons are the flashiest weapons in A.I restrict whereas permitting you to deal large quantities of harm in a short while utilizing their quick assault pace. If you wish to take down enemies rapidly and look good whereas doing so, these weapons are the weapon sort for you when enjoying A.I restrict.
In case you have different ideas or tips that you simply wish to add when utilizing the Dual Swords, please go away them within the remark under and you should definitely take a look at the wiki for different guides.
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