It has been a tough yr for Assassin’s Creed Shadows, which has been the goal of outrage from some perpetually-outraged corners of gaming fandom; it is also suffered a number of self-inflicted wounds, and of course an unsightly delay that pushed it into 2025, after which a second, smaller postponement that bumped it to its present launch date of March 20. However with the large day now simply 5 weeks away, Ubisoft says issues are trying good—by one metric, at the least.
“Constructive previews that spotlight the immersive world, beautiful graphics and selection of gameplay introduced by the dual-protagonist strategy,” Ubisoft wrote in its Q3 2024-25 monetary report. “Pre-orders are monitoring solidly, in line with those of Assassin’s Creed Odyssey, the second most successful entry of the franchise.”
Preorders do not inform the entire story, not by an extended shot, particularly after they’ve solely been open for a number of weeks. However there’s not a lot else to go on in the pre-release interval, so that you go with what you have received—and so far as it goes, Ubisoft CEO Frederick Duguet mentioned the numbers are encouraging.
“Odyssey’s been the second-biggest performer in the franchise historical past, very near Valhalla in phrases of models offered on a comparable time foundation,” Duguet mentioned throughout as we speak’s buyers name. “At the time once we launched Odyssey, it set a brand new benchmark for the franchise, it was a really successful first week. So that is what we will say at this stage. After we look again, Odyssey has been accumulating 40 million gamers thus far, so it has been actually an important success. So what we see as a preorder benchmark is encouraging.”
Duguet acknowledged that the bulk of the preorder interval nonetheless lies forward, and that leaves rather a lot of time for issues to both catch hearth or fizzle out. However, he mentioned, “What we will see thus far, it is actually constructive.”
The opposite upside for Assassin’s Creed Shadows is that it appeared superb in pre-release previews. The delay sucked, certain, however after spending six hours with it in January, PC Gamer’s Morgan Park thinks it will be “price the wait,” writing that although Ubisoft has rather a lot using on it (after years of struggles, that is as make-or-break because it will get), Shadows “confirmed a stage of confidence I have not seen from the writer in years. Six hours is a drop in the bucket of what’s seemingly a 40-60 hour sport, however I am feeling rather a lot higher two months forward of Shadows than I did two months forward of Star Wars Outlaws.”
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