
The Elder Scrolls V: Skyrim on Switch 2 is wanting and taking part in higher after a brand new replace added a much-requested 60FPS mode and loads of fixes and tweaks to the sport.
In December 2025, Bethesda shadowdropped the 15-year-old open-world RPG The Elder Scrolls V: Skyrim onto the Nintendo Switch 2. However in contrast to the final time the corporate shock launched an Elder Scrolls recreation, the response to Skyrim on Switch 2 wasn’t optimistic. Many gamers have been upset over the sport’s poor efficiency, visible glitches, bugs, and bloated set up dimension. Effectively, Bethesda has fastened a few of these issues with a brand new replace out now on Nintendo’s hybrid handheld.
On Tuesday, Bethesda launched replace 1.2 for Skyrim on the Switch 2. The massive information is that this free patch added a 60FPS efficiency mode. Bethesda has additionally locked Skyrim‘s framerate to 30FPS when taking part in in “Prioritize Visuals” mode. Both alternative ought to present a smoother, extra steady expertise in comparison with what Skyrim on Switch 2 performed like beforehand.
Within the patch notes for the replace shared on-line on February 17, Bethesda additionally devoted two completely different sections to addressing fixes made to the sport’s efficiency and visible bugs. This consists of improved efficiency in sure areas, just like the Speaking Stone big camp and through fight at Secunda’s Kiss. Points with water not wanting right from a distance or whereas in a menu have been fastened, too.
Whereas it may be irritating how usually Bethesda seemingly breaks their very own traditional RPGs with updates and ports, I’m joyful that the studio appears dedicated to going again and fixing issues. And hey, if Bethesda doesn’t repair it, at the very least PC gamers can depend on gifted modders to select up the slack. Switch 2 and different console gamers are nonetheless on the mercy of Bethesda, although.
Listed below are the complete patch notes for the 1.2 Skyrim replace on Switch 2:
Skyrim Switch 2 Update 1.2 Notes
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Added a 60 Hz mode below Show settings that permits gamers to toggle between “Prioritize Visuals” or “Prioritize Efficiency”.
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As well as, body price has been locked at 30 Hz in “Prioritize Visuals” mode for smoother gameplay.
Crashes and Efficiency Fixes:
- (*2*)
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Mounted an audio-related crash.
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Mounted a crash, infinite load, and recreation freeze that typically occurred when quickly choosing “Load” a number of instances within the pause menu.
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Mounted a crash that occurred when the “Transmute Ore” spell was repeatedly solid outdoors of the Haltered Stream Camp.
Mounted a crash that occurred when studying “The Crimson Dirks Vol. 4” e book for the “Tilted Scales” quest in German.
Improved FPS efficiency drops that occurred within the following areas:
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throughout the Disguise and Search quest in Kynesgrove
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throughout fight at Secunda’s Kiss
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when discovering the “Drelas’ Cottage” location
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when engaged in fight with an enormous on the Speaking Stone Camp.
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Viewing water planes from a distance or inside menus induced them to shift up and down.
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Distant aspen timber appeared with a blue tint.
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Transitioning out of caves induced an overview of the doorway to linger throughout the fade-to-back loading display screen.
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Switching between mouse and controller mode whereas in dialogue or the Assist menu, induced completely different choices to be highlighted.
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Switching between mouse and controller mode whereas in assist menus or person hints, didn’t dynamically replace callout prompts.
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The “Prepared/Sheathe” choice was lacking from the Pleasure-Con 2 Mouse Controls menu.
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The “Delete” immediate remained grayed-out throughout the Load menu when swapping between mouse and controller mode.
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Deleting a save within the Save/Load menus reset the highlighted choice to the highest of the menu record.
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Whereas in mouse mode, the cursor remained caught inside a smaller part of the display screen when altering between docked/undocked modes or interfacing with GameChat.
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The “Eagle Eye” Archery perk remained energetic after switching between mouse and controller mode.
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Holding down the Proper Joystick whereas reassigning a button induced that button to vanish from the Controls record.
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The Pleasure-Con 2 controllers supplied haptic suggestions whereas in mouse mode.
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Buttons grew to become unresponsive when controls have been remapped whereas transferring the Pleasure-Con 2 controllers in mouse mode.
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Rotating the map in mouse mode was slower and fewer clean than in controller mode.
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