Generally, all of the adventuring, killing large monsters, and saving the world will get to be a bit of a lot. Generally, you simply wish to put your toes up, open a comfy tavern by the ocean, combine drinks for folks, and use your mixology abilities to change their destiny and maintain their desires from turning nightmarish, am I proper? One thing like that.

Tavern Talk Tales: Dreamwalker is a visible novel that permits you to fulfill your tavernkeeping wishes, however they’re desperate to level out that this isn’t a type of tavern administration sims. As an alternative, there’s branching dialogue, there’s characters, there’s a narrative involving desires, your personal previous, and your mixology abilities…however there may be nonetheless some drink mixing, bantering with patrons, gathering rumors, and making quests for folks. As a result of, after all, medieval taverns are all about quests.
The essential sport loop comes all the way down to this: Patrons are available, and there’s a dialog. I’ll say I used to be taking part in a brief demo, not the total sport, however selecting totally different dialogue choices offered sufficient taste that I’d be intrigued sufficient to play it by way of once more. Ultimately, they order a drink. Generally this can be a particular request for a selected drink. Generally, they solely provide you with a touch, like “Yeah, gimme one thing to spice up my charisma and make me fortunate.”

Consider it like being a non-fantasy bartender. Some folks simply desire a Bourbon and food regimen coke (me). Some folks need “one thing candy.” Nevertheless, within the sport’s world, the drinks really do make you luckier and extra good-looking, and solely tequila has that energy in our world. As a bartender, generally you realize precisely what to make them, and generally you’re like “Uhh, possibly this? Possibly this?” and throw issues collectively for them.
Every potion/ingredient can have an effect on a number of stats: Energy, Charisma, Dexterity, Intelligence, and Protection. Some affect only one stat in a single path (makes Energy go up one level or down one level, for instance), whereas others might affect a number of stats in a single path (Makes Dexterity and Charisma go up one level) or a number of stats in a number of instructions (Makes Energy go up however Charisma go down). Including to the fragile process of mixology, generally you wish to decrease a selected stat, like generally you wish to drink to get silly. And, after all, there may be solely a lot room within the glass.

When you serve them, you get into the second most vital a part of the sport: extra speaking and gathering rumors so you may get to know your patrons, construct quests, and discover the branching narrative, as a result of they trick you into considering that is going to be a sport about working a fantasy tavern, however it’s really acquired a narrative behind it. It’s a must to care about folks (or blow them off) to expertise the story reasonably than min-maxing your stealing house or income-per-drink, which is a fairly devious trick.
Tavern Talk Tales: Dreamwalker Blends Mixology With Significant Decisions
Total, it was a comparatively quick prolonged demo, however a sport/visible novel like this lives or dies primarily based on its writing and vibes. The drink mixing was attention-grabbing, the writing was robust, and I actually appreciated the music, which is to say, I appreciated it sufficient to let the sport run within the background whereas my needy cat clambered up and took my consideration away for 20 minutes at a stretch. Can’t ask for a stronger endorsement.
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