There are seven characters in Marathon, often called Runner Shells, and each comes with distinctive talents to set them aside. Even when you’ve performed previous playtests for the sport, the courses have modified fairly a bit at launch—for one, they are not characters in the ‘hero shooter’ sense anymore, they’re extra like courses.
Under, I will clarify every of the seven Marathon Runner Shells and which of them I would suggest you use if you’re critical about your survival on Tau Ceti. It isn’t identified for being a forgiving, pleasant place, whether or not you’re met by robots, aliens, or different individuals.
Greatest Marathon character tier listing

There are seven courses you can select from, often called Runner Shells. I will instantly level out that there are no dangerous choices right here, as each brings one thing distinctive to the desk. Nevertheless, some are extra invaluable or highly effective than others.
This is the place I would rank every Runner Shell, plus an evidence for every of my S-tier picks:
|
Rank |
Runner Shell |
|---|---|
|
S |
Triage, Vandal, Murderer |
|
A |
Recon, Rook |
|
B |
Destroyer, Thief |

Triage
It is arduous to overstate simply how invaluable Triage’s equipment is. Medical provides aren’t simple to maintain, particularly early on, and you don’t need to waste any simply to heal a smidgen of injury. Triage’s Med Drone retains you and your staff topped up throughout and in between fights, which actually is a lifesaver. Plus, these drones may also be used to forestall downed allies from bleeding out and share therapeutic results between teammates.
Triage’s final, Reboot+, can be utilized to revive allies from vary or EMP enemies. I do not usually suggest utilizing it to zap an enemy, however immediately bringing an ally again from the realm of the lifeless from afar may be very highly effective in staff fights. Given the team-focused nature of Triage in basic, however particularly their final, this Shell is not fairly so sturdy in solo play.

Vandal
Vandal’s not solely one in all the coolest trying Runners, however they’re additionally very cell thanks to their double-jump, enhanced slide, and speed-boosting final. It would sound fundamental, however enhanced mobility is a giant deal in a sport with Marathon’s low default velocity and restricted dash. At launch, Vandal is the choose if you goal to outmanoeuvre opponents on a dime.
Their Disrupt Cannon is equally useful, successfully serving as a grenade on a cooldown. Cannon blasts deal respectable explosive harm, however in addition they push something (together with your self) a substantial distance. I like utilizing it to flush enemies out of canopy whereas they’re making an attempt to heal.

Murderer
Stealth is a really helpful talent in an extraction shooter, the place being seen and shot at first typically means a fast demise. Having the ability to create smoke clouds and flip invisible is unsurprisingly fairly a perk, then, particularly when you mix their penchant for ambushing and repositioning with the finest weapons.
Murderer can be vying with Vandal for the best-looking Runner Shell, largely due to their cool hood. Certainly their aura alone is certain to rating them some bonus factors, no?
All Marathon Runner Shells
At launch, there are seven Runner Shells to choose from, with every biologically printed physique coming paired with a Prime skill (like an final), a Tactical skill, and two Traits, which could be passives or weaker lively ones.
You possibly can then tweak these courses utilizing Shell-specific Cores, which could be slotted to present further advantages. Like most different loot, these come in varied high quality tiers, so maintain your eyes out and strive not to lose them, as the legendary variations are a deal with.
Destroyer

The Destroyer shell, beforehand often called Locus, is the most defensive Runner Shell:
|
Skill |
Description |
|---|---|
|
Prime: Search and Destroy |
Activate shoulder-mounted missile pods that robotically hearth immobilising homing missiles at targets that you deal sustained harm to |
|
Tactical: Riot Barricade |
Activate a frontal vitality defend that blocks harm. The defend’s cooldown time will increase primarily based on how lengthy you have it deployed and the quantity of injury it takes |
|
Trait: Thruster |
A fast lateral sprint in the route you’re shifting that may be carried out whereas airborne |
|
Trait: Tactical Dash |
Double-press dash to transfer even sooner however generate extra Warmth |
Vandal

Vandal is all about mobility and disruption at the price of excessive Warmth use:
|
Skill |
Description |
|---|---|
|
Prime: Amplify |
Activate to briefly acquire elevated motion velocity, weapon dealing with, and diminished Warmth era from motion talents |
|
Tactical: Disrupt Cannon |
Fireplace a projectile that offers harm and blasts enemies away from its influence space. The longer you cost the projectile, the better the dimension and harm of the blast |
|
Trait: Microjets |
A double-jump that generates bonus Warmth |
|
Trait: Powerslide |
You slide additional and sooner than different Shells, however generate further Warmth |
Recon

As the title suggests, Recon excels at revealing enemy positions:
|
Skill |
Description |
|---|---|
|
Prime: Echo Pulse |
Emit a sequence of sonar pulses that reveal the areas of close by enemies (each different gamers and UESC), together with those who are invisible |
|
Tactical: Tracker Drone |
Throw a spider-like robotic that runs in direction of enemies and explodes. Enemies hit by the explosion are immediately overheated, limiting their motion and inflicting them to take small quantities of burn harm |
|
Trait: Interrogation |
You will be alerted when an enemy participant pings you. Moreover, performing a finisher on an enemy participant pings their teammates |
|
Trait: Stalker Protocol |
After breaking an enemy’s shields, they depart a path of footprints for a brief time |
Murderer

The Murderer is geared in direction of stealthy takedowns and frequent repositioning:
|
Skill |
Description |
|---|---|
|
Prime: Smoke Display screen |
Throw a line of smoke grenades that impair visibility and disrupt the optics of those who step inside the cloud |
|
Tactical: Energetic Camo |
Grow to be briefly invisible. The sooner you transfer, the extra seen you turn into. Taking harm, utilizing consumables, or attacking will disrupt your cloak |
|
Trait: Shadow Dive |
You possibly can drop to the floor whereas airborne to create a smoke cloud on influence |
|
Trait: Shroud |
You robotically turn into invisible each time you enter a smoke cloud, and the invisibility persists for just a few seconds after leaving a cloud |
Triage

Triage is the medic, in a position to maintain themselves and their allies wholesome and even convey individuals again from the lifeless from afar:
|
Skill |
Description |
|---|---|
|
Prime: Reboot+ |
Cost tendrils to both revive downed allies or EMP enemies at vary |
|
Tactical: Med-Drone |
Deploy a floating drone that attaches to your self or an ally, restoring well being and shields over time. You possibly can have up to three drones lively at a time, one for every ally |
|
Trait: Shareware.exe |
Therapeutic from Patch Kits and Defend Chargers is shared between teammates you’ve positioned Med-Drones on |
|
Trait: Battery Overcharge |
Activate to briefly increase your weapons at the price of producing warmth. Breaking a hostile’s defend with a volt battery or volt cell weapon will EMP them |
Thief

Arguably the most original Runner Shell in addition to Rook, the Thief is an knowledgeable looter, although that is not going to come in clutch when you’re getting shot at:
|
Skill |
Description |
|---|---|
|
Prime: Pickpocket Drone |
Manually management a flying drone that may zap enemy gamers and UESC robots to knock the highest worth loot from their backpacks, which you can then acquire |
|
Tactical: Grapple System |
Fireplace a grappling hook to pull you in direction of a location |
|
Trait: X-Ray Visor |
Activate to briefly see loot containers via partitions. Enemies inside line-of-sight are additionally highlighted. The color of the goal will change primarily based on the highest rarity of loot the highlighted object or enemy holds. Moreover, whereas X-Ray Visor is lively, aiming at an enemy disrupts their imaginative and prescient after just a few seconds |
|
Trait: The Finer Issues |
Profit from elevated weapon dealing with and accelerated Grapple System recharge price, scaling primarily based on the variety of gadgets in your backpack |
Rook

The Rook is a shell that belongs in its personal class. It serves as a means to restock on gear and provides with out risking your personal in the course of. Rook has quite a lot of limitations, although:
- No passive Traits
- Can solely be performed solo, and backfill into matches in progress
- You can not progress contracts (however you’ll nonetheless earn rep from different sources)
- You possibly can’t use gear from your vault, and will as a substitute be given fundamental gadgets, which could be improved by way of faction upgrades
It is early, however I think Rook has the potential to be one in all the finest courses as soon as you’ve levelled them up. For instance, CyAc’s Provider capstone lets you begin with a Deluxe Backpack and Arachne’s Boomstick capstone offers you the WSTR Fight Shotgun without spending a dime.
Right here are Rook’s talents:
|
Skill |
Description |
|---|---|
|
Prime: Recuperation |
Activate to begin slowly restoring well being. This impact is interrupted if you take harm |
|
Tactical: Sign Masks |
Activate to turn into briefly invisible to UESC robots. This disguise will probably be disrupted if you run or take harm |
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