What goes into making a massively common on-line stay service sport like Marvel Rivals?
To really reply that query, you’d most likely want a school semester’s price of GDC talks, lectures, postmortems, and a feature-length documentary protecting each minute of the making of NetEase Video games’ team-based shooter. However you may nonetheless be taught loads—just like the significance of “time to motion”—in simply an hour.
That was our expertise on the 2026 GDC Competition of Gaming, after we invited NetEase Video games Publishing and Advertising and marketing Lead Yachen Bian and Marvel Video games Govt Producer Danny Koo to the podcast sales space for a stay recording of the Recreation Developer Podcast. With a slew of Marvel Rivals followers outdoors, we bought to speak about every thing from Koo’s early days at Vivendi Common to the large creator group that fuels participant pleasure.
Bian and Koo each had loads to share about their staff’s huge ambitions for the favored Marvel-themed sport, and nice explanations of how NetEase has tackled large duties like international group administration and reacting to participant suggestions.
Concerning the Recreation Developer Podcast
The Recreation Developer podcast is a bi-weekly podcast chronicling the triumphs, catastrophes, and every thing in-between of sport growth, sharing classes and techniques fellow builders can use to hone their craft. The Recreation Developer Podcast is hosted by Bryant Francis, edited by Pierre Landriau, and options music by Mike Meehan.
Comply with Recreation Developer on Bluesky or on LinkedIn.
Recreation Developer, Omdia, and GDC Competition of Gaming are sibling organizations underneath Informa.
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