Arc Raiders has bought over 16 million items worldwide, in accordance to writer Nexon. The extraction shooter—developed by Embark Studios—bought a further 4.6 million items in Q1 to obtain that milestone.
The South Korean-Japanese firm revealed these figures in its fiscal report for the primary quarter (Q1) ended March 31, 2026.
Nexon stated greater than half of energetic Arc Raiders gamers spent over 100 hours within the title throughout Q1, leading to 1.5 billion hours of playtime.
The writer claimed that ongoing success demonstrates its means to construct international franchises at scale, and described Arc Raiders because the “most profitable launch in firm historical past.”
Notably, Nexon stated it has obtained an ISBN license in China and has scheduled a number of closed beta checks for Arc Raiders within the profitable however extremely regulated market. For context, it’s at the moment unlawful to function or monetise a online game in China with out an ISBN license.
Thanks to contributions from Arc Raiders and different titles resembling MapleStory, working earnings reached quarterly document highs throughout Q1.
Q1 income elevated by 34 p.c year-over-year to 152.2 billion yen ($957.6 million), whereas working earnings rose by 40 p.c to 58.2 billion yen ($366.2 million) over the identical interval.
Internet earnings exceeded Nexon’s outlook after rising by 118 p.c year-on-year to 57.2 billion yen ($360 million).
The corporate made headway with its just lately introduced transformation initiative by cancelling three initiatives and allocating funding to two different promising titles: Nakwon: Final Paradise and Woochi the Wayfarer.
“Inventive expertise has been redeployed to initiatives that may seize and maintain a world viewers,” added the corporate. “A renewed give attention to price administration yielded a choice to keep flat HR prices and headcount in 2026.”
Growth of the Chinese language model of Dungeon&Fighter Cellular has additionally been transferred to Tencent to allow “higher hyperlocalization and participant engagement.”
Nexon’s inside Neople Studio will retain inventive management over the co-development with Tencent.

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