Unbelievably, Take-Two Interactive expects Grand Theft Auto VI to earn money hand over fist. That is the admittedly fairly predictable takeaway from the corporate’s fiscal report for the yr ended March 31, 2026 (FY26).
Take-Two delivered file annual internet bookings of $6.72 billion throughout the fiscal yr, which CEO Strauss Zelnick famous was round $750 million above the preliminary steering offered in Could 2025. Wanting forward to the subsequent fiscal yr ending March 31, 2027, Zelnick stated Take-Two is predicted to swiftly break that file by delivering internet bookings of between $8 billion and $8.2 billion.
That surge is predicted to be pushed by the launch of Grand Theft Auto VI, which stays on the right track to hit cabinets on November 19, 2026, after a number of delays. Throughout an earnings name, Zelnick described the open-world title as “arguably essentially the most anticipated leisure property of all time.”
The long-serving exec added that Take-Two might be able to sustaining that larger degree of scale off the again of a “strong, long-term growth pipeline.”
Again to the right here and now, Take-Two’s fiscal outcomes throughout FY26 have been pushed by the better-than-expected performances of Grand Theft Auto, Crimson Lifeless Redemption, and a number of other cell titles equivalent to Toon Blast, Match Manufacturing facility!, and Empires & Puzzles. Notably, Zynga achieved its highest degree of Web Bookings since Take-Two acquired the cell enterprise in 2022.
“Recurrent client spending grew 17 % and accounted for 78 % of internet bookings.” defined Take-Two CFO Lainie Goldstein. “NBA 2K grew over 30 %; cell elevated 13 %; and Grand Theft Auto On-line elevated 6 %, all sharply exceeding our preliminary Could steering.”
As famous in an investor presentation, Grand Theft Auto V has now bought virtually 230 million models to-date, whereas the franchise has collectively bought over 470 million copies worldwide.
Crimson Lifeless Redemption 2 has sold-in over 85 million models, representing the overwhelming majority of the franchise’s 115 million cumulative gross sales.
If Grand Theft Auto VI can stick the touchdown when it will definitely touches down, Zelnick believes the subsequent 12 months will signify a significant “inflection level” for the corporate.
“We imagine that we’re terribly well-positioned to take measured inventive dangers; to pursue accretive M&A; and to make investments in expertise that can unlock better inventive capabilities and operational efficiencies throughout our group. I’m immensely happy with our groups and exceedingly optimistic that we are going to proceed to drive better success,” he added.
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